Rebel Strike was an X-COM style turn-based strategy game created while at F84 to promote season 1 of Star Wars Rebels. Players are put in the shoes of the Ezra and co. as they fight through ten level throughout the streets of Lothal.
My role throughout the project was as Technical Designer.
- Assisted in writing the original GDD and worked closely with our lead designer to facilitate client feedback, design levels, and balance character stats and abilities.
- Integrated the majority of the UI
- Selected and integrated effects such as particles and lightsaber glows
- Created localization system for handling multiple languages including RTL reading languages