Star Wars: Rebel Strike

Genre:
Turn Based Strategy
Year:
2015
Engine:
Unity
Role:
Technical Designer

Description

Rebel Strike was an X-COM style turn-based strategy game created while at F84 to promote season 1 of Star Wars Rebels. Players are put in the shoes of the Ezra and co. as they fight through ten level throughout the streets of Lothal.

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My Role

  • Assisted in writing the original GDD and worked closely with our lead designer to facilitate client feedback, design levels, and balance character stats and abilities.
  • Created wireframes for each game screen
  • Integrated the majority of the UI
  • Selected and integrated effects such as particles and lightsaber glows
  • Created a localization system for handling multiple languages including RTL reading languages