Star Wars: Rebel Strike
Turn Based Strategy • 2015
Role:
Technical Designer
Engine:
Unity

Description

Rebel Strike was an X-COM style turn-based strategy game created while at F84 to promote season 1 of Star Wars Rebels. Players are put in the shoes of the Ezra and co. as they fight through ten level throughout the streets of Lothal.

My Role

  • Assisted in writing the original GDD and worked closely with our lead designer to facilitate client feedback, design levels, and balance character stats and abilities.
  • Created wireframes for each game screen
  • Integrated the majority of the UI
  • Selected and integrated effects such as particles and lightsaber glows
  • Created a localization system for handling multiple languages including RTL reading languages